Give cheaters the worst day.

PlaySafe ID is a trusted player pool of legit gamers that demand fair play. Every player can only get one PSID, so banned cheaters are truly banned.

PlaySafe ID at a glance

Ban the cheater, not just the account.

Your anti-cheat catches cheating accounts, but that doesn't stop cheaters. Every user can only ever get one PlaySafe ID. Bans issued to a PlaySafe ID can't be evaded by new account creation. For the first time ever, cheating really matters and carries a meaningful punishment.

Ban the cheater, not just the account.

Your anti-cheat catches cheating accounts, but that doesn't stop cheaters. Every user can only ever get one PlaySafe ID. Bans issued to a PlaySafe ID can't be evaded by new account creation. For the first time ever, cheating really matters and carries a meaningful punishment.

Four problems solved with trusted players

Give your players the choice to play without cheaters.

Players don't want cheaters in their lobbies, and they want the option to play without them. PlaySafe ID is that option. For the first time ever, you can give players a genuine choice: Play exactly as you do today, or play where cheaters are truly kept out.

Ban the cheater, not the account.

Ban the cheater, not the account.

We give you the ability to ban cheaters at the PlaySafe ID level. New accounts, VPNs, and hardware spoofers cannot re-enter protected matchmaking. Your anti-cheat and detection tools keep doing their job. PlaySafe ID just makes sure the ban actually sticks.

Make accounts near-impossible to steal.

You can now enable PlaySafe ID linked accounts to only be recovered by our re-auth process. This makes it impossible for anyone other than the legitimate user who created the original PlaySafe ID to unlock the account. Account takeover goes away.

Reduce friendly fraud and money laundering.

Reduce friendly fraud and money laundering.

A trusted player pool has reduced rates of both friendly fraud and money laundering. Additionally, our bank-grade KYC audit log can supply the evidence you need to win disputes/representment, without us ever sharing any sensitive user data.

From first call to production in days, not months.

1
TALK

30-minute intro call. Scope your integration, walk through the API, get a sandbox key.

2
INTEGRATE

A few endpoints and either OAuth or account linking. Usually a few days work.

3
TESTING

Testing and production environments, so your team can explore and try stuff.

4
LAUNCH

Production access, dedicated support channel, and a trusted player pool where cheaters are actually banned.

A simple and light integration to give cheaters the worst day.

A simple and light integration to give cheaters the worst day.

OAuth and account linking options available. Simply call GET: User Status on session start and only let "Active" users in.

POST: Penalty with evidence to us for bans. That's all you need to enable a trusted player pool.

REQUEST
1
GET api.playsafeid.com/v2/user/:platform/:platformUserId
RESPONSE
1
2
3
4
5
6
7
8
9
10
HTTP 200 OK · ~80ms
// All you ever need, in one shape
{
  ageBand: "OVER_EIGHTEEN",
  parentPsid: "01936c33-0000-7000-8000-000000000006",
  platform: "STEAM",
  platformUserId: "76561197960287930",
  psid: "01936c33-0000-7000-8000-000000000007",
  status: "ACTIVE"
}

Current integrations

Current integrations

0+

SIGNUPS

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CHEATERS BANNED

0+

YEARS OF BANS ISSUED

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SIGNUPS

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CHEATERS BANNED

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YEARS OF BANS ISSUED

Gamepires
GamepiresSCUM - OFFICIAL INTEGRATION
CCE
CCEAPEX LEGENDS
Physgun
PhysgunRUST, GARRY'S MOD, S&BOX
Gametree
GametreeOFFICIAL INTEGRATION / COMING SOON
We The People
We The PeopleOFFICIAL INTEGRATION / COMING Q1
OrigemZ
OrigemZDAY Z - COMMUNITY SERVERS
More signed and announcing soon
More signed and announcing soon

The short answers

How long does it take to integrate?

The technical integration is usually one to two days of engineering. The rest is down to your internal review, security, procurement and QA. The advantage to our integration is that it’s just a few endpoints: GET: Status and POST: Submit offence. Very lightweight to put in.

What does the API look like?

What does it cost?

What PII is exposed?

Where is the data stored?

Does this satisfy UK OSA / EU DSA age assurance?

What about chargebacks and VAMP?

What about appeals?

View a full list of FAQs here

One integration. Four lines on your P&L.

Power to the player. Lower chargebacks. Account security. Bans that stick. From three endpoints, in a week.

SCORE: 0
Arrow Keys / WASD / Touch to Move
One integration. Four lines on your P&L.

Power to the player. Lower chargebacks. Account security. Bans that stick. From three endpoints, in a week.

SCORE: 0
Arrow Keys / WASD / Touch to Move