//

WHERE IT HELPS

PlaySafe ID at a glance for communities

END BAN-EVASION

REWARD TRUSTED PLAYERS

STOP CHARGEBACK FRAUD

CROSS-COMMUNITY BAN NETWORK

Ban-evasion ended. Permanently.

Bans follow the verified person, not the Steam account. To return, a cheater would need a new official document and a new face. Notably harder than "make a new gmail."

END BAN-EVASION

REWARD TRUSTED PLAYERS

STOP CHARGEBACK FRAUD

CROSS-COMMUNITY BAN NETWORK

Ban-evasion ended. Permanently.

Bans follow the verified person, not the Steam account. To return, a cheater would need a new official document and a new face. Notably harder than "make a new gmail."

//

WHAT YOU GET

Four ways PlaySafe ID levels up your community. One plugin.

//

END BAN-EVASION

Ban-evasion ended. Permanently.

Every community admin knows the loop. Ban a cheater, they're back in an hour on a new Steam account. Ban a serial griefer, they buy a $5 alt off a grey-market reseller and they're back tomorrow. PlaySafe ID ends this. Bans follow the verified person, not the game account. To return, they'd need a new official document and a new (and real) face. The cost of returning rises from minutes to a whole new verified identity. This gives gamers the power to play where cheaters are actually kept out and everyone plays by the rules.

  • Ban the PlaySafe ID, not the account. Alongside whatever anti-cheat your community already runs.

  • Cheater re-entry dead. Passport. Biometric. A whole real human who actually wants to be banned again. Good luck.

  • Bans stay in your community. Apply across all your servers. Never go up to the wider PlaySafe ID network without your explicit choice.

//

END BAN-EVASION

Ban-evasion ended. Permanently.

Every community admin knows the loop. Ban a cheater, they're back in an hour on a new Steam account. Ban a serial griefer, they buy a $5 alt off a grey-market reseller and they're back tomorrow. PlaySafe ID ends this. Bans follow the verified person, not the game account. To return, they'd need a new official document and a new (and real) face. The cost of returning rises from minutes to a whole new verified identity. This gives gamers the power to play where cheaters are actually kept out and everyone plays by the rules.

  • Ban the PlaySafe ID, not the account. Alongside whatever anti-cheat your community already runs.

  • Cheater re-entry dead. Passport. Biometric. A whole real human who actually wants to be banned again. Good luck.

  • Bans stay in your community. Apply across all your servers. Never go up to the wider PlaySafe ID network without your explicit choice.

//

REWARD TRUSTED PLAYERS

Make trusted the standard.

Trusted players don't just want bans - they want to feel rewarded for being the kind of player who plays fair. Run verified-only servers. Hand out perks, drops, or ranks to your verified members. Use the badge as a community signal. The verified cohort that emerges plays longer, churns less, and donates more.

  • Verified-only servers and events. A real differentiator against every generic server.

  • Give a reward for legit players. Kits, drops, queue prio; whatever your community values.

  • Higher donor and retention rates. Verified members are your most engaged segment.

//

REWARD TRUSTED PLAYERS

Make trusted the standard.

Trusted players don't just want bans - they want to feel rewarded for being the kind of player who plays fair. Run verified-only servers. Hand out perks, drops, or ranks to your verified members. Use the badge as a community signal. The verified cohort that emerges plays longer, churns less, and donates more.

  • Verified-only servers and events. A real differentiator against every generic server.

  • Give a reward for legit players. Kits, drops, queue prio; whatever your community values.

  • Higher donor and retention rates. Verified members are your most engaged segment.

//

SECURE ACCOUNTS

Win the chargeback fight.

Big communities live or die on donation revenue. Friendly fraud chargebacks - someone donates, gets their perk, then hits dispute - drain budgets and damage your payment processor relationship. Stop letting players steal from you with the PlaySafe ID's audit trail. It proves “this user verified on this date and re-authed this many times”, which shows they are still the account holder. This is evidence you can submit back to your merchant of record or acquirer. With verified-identity evidence, the friendly fraud disputes you used to lose start to flip. 

  • /audit endpoint, verified evidence. Bank-grade KYC packaged for acquirer submission.

  • Win CE 3.0 disputes with reason code 10.4. The framework was built for this kind of evidence.

  • Donation chargebacks reduced. Verified donors are inherently lower-risk than anonymous accounts.

  • Payment processor relationship protected. Fewer disputes against you means a healthier merchant profile.

//

SECURE ACCOUNTS

Win the chargeback fight.

Big communities live or die on donation revenue. Friendly fraud chargebacks - someone donates, gets their perk, then hits dispute - drain budgets and damage your payment processor relationship. Stop letting players steal from you with the PlaySafe ID's audit trail. It proves “this user verified on this date and re-authed this many times”, which shows they are still the account holder. This is evidence you can submit back to your merchant of record or acquirer. With verified-identity evidence, the friendly fraud disputes you used to lose start to flip. 

  • /audit endpoint, verified evidence. Bank-grade KYC packaged for acquirer submission.

  • Win CE 3.0 disputes with reason code 10.4. The framework was built for this kind of evidence.

  • Donation chargebacks reduced. Verified donors are inherently lower-risk than anonymous accounts.

  • Payment processor relationship protected. Fewer disputes against you means a healthier merchant profile.

//

WHAT YOU GET

A serial griefer can't just move next door.

Banned griefers and cheaters used to just join the next community and start over. With PlaySafe ID, communities can propagate bans across the integrated network. Share with allied servers. Keep bans local if you prefer. Your community owns its policy. But the cost of being a problem in any community starts to mean exclusion from many.

  • Network-wide ban propagation. Opt-in by community. Never forced.

  • Allied-network sharing. Form a trust circle with communities you choose.

  • Griefer LTV drops across the network. One ban can echo wherever they try to go.

//

WHAT YOU GET

A serial griefer can't just move next door.

Banned griefers and cheaters used to just join the next community and start over. With PlaySafe ID, communities can propagate bans across the integrated network. Share with allied servers. Keep bans local if you prefer. Your community owns its policy. But the cost of being a problem in any community starts to mean exclusion from many.

  • Network-wide ban propagation. Opt-in by community. Never forced.

  • Allied-network sharing. Form a trust circle with communities you choose.

  • Griefer LTV drops across the network. One ban can echo wherever they try to go.

0+

SIGNUPS

0+

CHEATERS BANNED

0+

YEARS OF BANS ISSUED

0+

SIGNUPS

0+

CHEATERS BANNED

0+

YEARS OF BANS ISSUED

//

HOW IT WORKS

From sign-up to live bans in under 10 minutes.

From sign-up to live bans in under 10 minutes.

From sign-up to live bans in under 10 minutes.

1
SIGN UP

Create your community account. Free, takes a minute. No card needed.

2
INSTALL

Drop the plugin into your Rust, DayZ, or FiveM server. Or invite the Discord bot. Plug-and-play.

3
CONFIGURE

Set your ban policy. Choose network sharing. Link Discord roles. All from the admin panel.

4
GO LIVE

Identity-level bans, verified badges, and /audit evidence for disputes live from the moment you switch on.

//

WHAT YOU INSTALL

One plugin. Four community features. Done.

One plugin. Four community features. Done.

No engineering required. Drop the plugin into your server's config, paste your API key, restart. Most communities are running PlaySafe ID inside 10 minutes. Cheaters kept out, happier moderators, and happier players without the BS.

oxide/config/PlaySafeID.json
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// Drop in your API key, set your policy
{
  "api_key": "psid_live_•••",
  "require_psid": false,
  "verified_perks": true,
  "share_bans_network": true,
  "discord_webhook": "https://..."
}
F1 console / RCON
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// Ban the human, not the account
{
  "command": "psid.ban",
  "reason": "Aimbot user, 30d evidence reviewed"
}

// Sync local bans to your trust network
{
  "command": "psid.network",
  "action": "share",
  "target": "salty_zombies"
}

// Reload config after edits
{
  "command": "psid.reload"
}

//

SHIPPING WITH PSID

Communities & games

//

SHIPPING WITH PSID

Communities & games

SCUM
SCUMOFFICIAL INTEGRATION
Salty Zombies
Salty ZombiesCOMMUNITY SERVERS
Pickle Servers
Pickle ServersCOMMUNITY SERVERS
Physgun
PhysgunCOMMUNITY SERVERS
OrigemZ
OrigemZCOMMUNITY SERVERS / COMING MAY
Ouro
OuroOFFICIAL INTEGRATION, COMING SOON
We The People
We The PeopleOFFICIAL INTEGRATION / COMING Q3
More to be announced
More to be announced

//

COMMON QUESTIONS

The short answers

How long does it take to integrate?

If you’re integrating into Rust: We have an oxide mod that you can drop into config. You just need to contact us for a community API key.

If you’re integrating directly via API: it’s just a few endpoints: GET: Status and POST: Submit offence. You’ll also need to add status messages when a user fails to connect (for not having a PlaySafe ID, for being banned, etc). Very lightweight to put in.

What does the API look like?

What does it cost?

What PII is exposed?

Where is the data stored?

If I ban a user, does that ban them everywhere?

Does this satisfy UK OSA / EU DSA age assurance?

What about chargebacks and VAMP?

What about appeals?

View a full list of FAQs here

View a full list of FAQs here

One plugin install. A community where bans stick.

End ban-evasion. Reward trusted players. Stop chargeback fraud. Share bans with allied communities. All free, in under 10 minutes.

One plugin install. A community where bans stick.

End ban-evasion. Reward trusted players. Stop chargeback fraud. Share bans with allied communities. All free, in under 10 minutes.

Ⓒ 2026 PlaySafe ID. All rights reserved.

Ⓒ 2026 PlaySafe ID. All rights reserved.